Wikipedia 10K Redux

Reconstructed by Reagle from Starling archive; see blog post for context.

MappinG

A MappinG is simply a "rule" that assigns to each member of a SeT A, a unique element of a SeT B.

There are non-mathematical MappinGs. Consider the “rule,” WGT that assigns to every living human being in United States their weight in pounds. Then the set A = {people living in the United States} and B = {x: 0<x<=1000}. For example:

There are mathematical MappinGs as well. Consider the “rule,” ABS that assigns to each integer, its absolute value. Let set C = I, and the set D = I, also. Then, for example:

There are 4 basic kinds of MappinGs.

1) into MappinG: this is a MappinG from a set X to a set Y such that there exists a y in Y such that there is no x in X such that x is mapped to y.

2) onto MappinG: this is MappinG from a set X to a set Y such that for every y in Y there is at least one x in X such that x is mapped to y. Such a MappinG is called a SurJection.

3) one-to-one MappinG : this is a MappinG from a set X to a set Y such that for every y in Y there is one and only one x in X such that x is mapped to y. Such a mapping is called an InJection.

4) Further, a MappinG that is both "onto" and "one-to-one," or is both a SurJection and an InJection is called a BiJection.

Examples:

In terms of formal SetTheory, a Mapping from X to Y is usually defined as a MathematicalRelation where each x in X is related to one, and only one, element of Y. This element is the image of x. However, there are lots of other equivalent definitions.