Newcomers

Joseph Reagle

Today question(s)

How to attract and retain newcomers to a community?

5 Problems

  1. recruitment: of new members
  2. selection: of members that are a good fit
  3. socialization: teach newcomers the ways of the group
  4. retention: of newcomers through engagement and development of strong ties
  5. protection: of the community from newbie disruptions

. . .

What do communities vs platforms concern themselves with?

Recruiting

  1. What is social influence proportional to? (Latene 1981)
  2. How much more effective is WoM (Sultan, Farley, and Lehmann 1990)?
  3. What is the difference between ____________(1, fast) and _____________(2, slow) thinking?

  1. immediacy, strength, and number of influences one is exposed to
  2. ~10 times greater than advertising
  3. implicit rules (e.g., halo effect) vs careful comparison

Kahneman 1&2

Heuristics

  1. What is the halo effect? (DC7)
  2. What is social proof and how can it increase towel reuse? (DC9)
  3. What is familiarity heuristic and how to employ? (DC10)

  1. Halo effect which is when people see something good on one dimension, they expect it applies to all other dimensions
  2. 44%
  3. people tend to like the people, things and ideas they are already familiar with

egs of inviting others?

Have you been invited or solicited others to join a community?

How so?

Which design claim is this??

Delete 10 Facebook friends, get a free Whopper

DC3. Recruiting new members from social networks of current members increases the number of new members more than impersonal methods. (Kraut et al. 2012, “Building successful online communities”)

Selection

Techniques for selection and screening?

. . .

What are separating tasks?

. . .

MetaFilter: why a $5 entrance fee?

Hint: we’ll soon cover “cognitive dissonance.”

FB Cool Cat Group

Does it attract newcomers or repel them?

Eve Online

The Bloodbath of B-R5RB

Joining Dreddit

In a group, identify examples of recruitment, selection, retention, socialization, or protection.

Seven Ages of Wikipedians

ex. Scavenger hunt

In teams of ~4 people, find me a good example of a user for each of the following:

  1. WikiInfant (not aware of editing)
  2. WikiChild (begun editing)
  3. WikiTeen (become cynical)
  4. WikiYoungAdult (accept policies/limits)
  5. WikiAdult (balanced and mature)
  6. WikiSeniors (loss of enthusiasm)
  7. WikiDeath (stop editing)

QICS?

Conclusion

Wrap up: 3-minute essay

What is the most common flaw you think exists in newcomer recruitment design?

Review

What is the most common flaw you think exists in newcomer recruitment design?